Facebook Twitter Flickr Vimeo Google+ Tumblr Behance Instagram Issuu

//all animations at this vimeo album

Bunraku is a traditional Japanese puppet theatre. Original puppets are rather huge – c.a. ⅓ of a human height, and are handheld: directly animated by animators, who are visible to the audience.

Bunraku theatre became a major inspiration for a projection mapping challenge: with surveillance, dependency, subordination, following, cooperation, etc. – as themes to tinker with. The art and tech guidelines were designed especially for final year MA students at New Media Art Department. Series of animations were created to be watched at the PJAIT’s man building’s facade.

Students were to animate living humans, live captured by themselves, for further digital development. The act of animating is implied here as not only moving or redrawing scrapes, 3D objects or drawings, but as intense modification of live footage, or whichever time-based visual data medium.

It is well known that animators often use their own or their fellows bodies’ movement as a reference for animation. The Bunraku project is an occasion for students to observe and study the dynamics of human body movement and its potential for modularity. Captured movements were further composed in space and time: multiplied, arranged, echoed, to achieve the final choreography.

Mapped animation show was life documented during the night at the museums in Warsaw, 2017. Some of the shots are photorealistic CGI composites. To realistically fake projection mapping video documentation was also one of the subjects of the course.

Art + tech guidance and instructing: Olga Wroniewicz

2017, PJAIT